D.Va's Thrusters Make Her the Supreme Flying Tank
For a long time, I had little interest of online competitive titles. I engaged in numerous of them with companions, but none kept my attention. I was bad at shooting, and seemed more a liability than aid to my squad. Subsequently, 2016’s Overwatch arrived and introduced me to a character and an ability that's been stuck in my mind ever since.
At first glance, D.Va, a gamer girl turned child-soldier who commands a MEKA, wasn’t the sort of character that would attract to me. The sniper Widowmaker was closer to my preference, with her dark aesthetic and monotone drawl. However D.Va possessed the advantage of being the role I prefer: a tank. The character that absorbs all that incoming fire while shielding attackers and support classes. Better yet, D.Va has dual modes: her pilot form, in which she moves with a blaster, and her mech form, in which she’s strapped into her MEKA. This duality make her quite distinctive, but there’s something else that makes her stand out among her fellow tanks, and is why I ultimately adored her: her close-quarters and mobility skill, Thrusters.
Boosters is an ability that lets D.Va (in her MEKA form) launch into the air, giving her a boost of speed and allowing her to fly forward for 24 meters. But you can also alter course while airborne, choosing to ascend onto a higher level or divert completely and navigate past barriers like corners or the payload. It gives D.Va a dynamism and freedom of movement that no other defender can really replicate — not even Reinhardt with his charge ability. D.Va’s Boosters is brilliant for my playstyle: I prefer to absorb attacks and protect my team, while having the option to retreat if the situation intensifies so I can regroup – it makes me feel indestructible, even though this isn't entirely true.
The Thrusters ability isn't solely for travel; it also inflicts damage to foes along the route.
An offensive component exists to D.Va’s Boosters ability. When opponents obstruct the path as activating Thrusters, they are knocked back for 25 damage. I assure you, few things are as gratifying than finishing off a pesky Ashe by bopping her on the nose with your MEKA. That serves as a lesson to attempt long-range attacks.
The hero might not rank as the top defender in Overwatch 2 currently, particularly with characters like Orisa and Ramattra whose raw defensive abilities make them a superior choice for the current meta. But she’s also one of the most unique characters I’ve ever played in a competitive title. It seems unlikely that any a direct counterpart to D.Va, and believe me, after playing games like Marvel Rivals after falling off Overwatch 2, I have sought a replacement for D.Va, and a similar mobility skill, for years. In reality, after playing her for years, it seems there isn’t ever going to be as enjoyable and groundbreaking to play as she is. Despite any issues Overwatch 2 might have, hero creation and skills are certainly not among them.
- The MEKA Pilot excels in movement and interference.
- Her Thrusters provide unmatched aerial control.
- She can soak damage while opening chances for her team.
- Despite meta shifts, D.Va stays a fan-favorite for distinctive approach.